Music Inside

Music Inside is the first Korean VR game to be released on Steam. It features a self-developed algorithm system that allows users to play any song by analyzing the sound source in real time. By allowing the use of the users’ owned songs and Sound Cloud’s API, the range of music available expanded drastically.


This game was selected as one of the 50 launch titles in Oculus Touch in 2016, and was introduced in a showcase of Amazon AWS Game Lift and Epic Games Unreal Engine giving it a global recognition.

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